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how to specify island openings

By the way, I decided to implement this opening requires that map feature without defaults, like this: If the opening specifies a feature, like "island": "yes", then the feature value is required. If it doesn’t specify, then there is no default value; the map may have the feature or not, the opening doesn’t care. So far it’s as described before, and now I add one more idea: Island openings are playable on non-island maps. They are unlikely to be a good idea, but it will happen against some opponents (I proved it by test). Simply give them a low probability of being played. On an island map, everything else is disallowed, and you get an island opening. On a non-island map, you usually get a usual opening, but occasionally Steamhammer will try out an island opening to see if the opponent is weak to it.

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Anon / MasterFocus on :

"without defaults" hey, good to see you followed my advice :) I agree this is much more clear. I'm eager to see the results of this whole island deal haha.

Jay Scott on :

It is clearer. To me, the overriding consideration is that Steamhammer has 70 non-island openings at the moment, and it would be silly to clutter up the config file with 70 identical annotations.

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