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Arkanoid and BWTA

Regularly scheduled real world events are taking up some of my days.

I wanted to run a test on the map Arkanoid. It’s a concept map from 2006 with many destructible neutral buildings in blocking positions. Some of Steamhammer’s new code for the AIST maps should kick in, so I thought it would be a good test.

But the map crashed BWTA. I have to finish removing BWTA before I can test my own map code on Arkanoid. There is a disadvantage after all to my step by step replacement procedure.

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Antiga / Iruian on :

Maps for the new pro-league are out (Not officially but the map names are) I put together a mappack with the most up to date versions of the maps to be used. May be useful for testing : https://cdn.discordapp.com/attachments/386227118637580289/452951884668338176/2018proleague.zip

Jay Scott on :

I’m pleased about Fantasy. Monty Hall is crazy but also interesting. I can’t guess why they chose Grand Line.

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